
Slurm is a case study and personal exploration of 3D animation and product visualisation for a fictional product based on Futurama's drink, Slurm.
The aim was to design a fresh, vibrant motion design experience that would resonate with a youthful audience, with the main focus on the 3D animation, character art and product visualisation side.
Modeling, rendering, rigging, retopolgy and animation done in Blender. Texturing done in Substance Painter.

Ciao
Ciao





Armature Rigging


Bumper Animations










